All about Katamari


GameSpot on Thursday’s GDC speech by Keita Takahashi (creator of Katamari Damacy):

According to Takahashi, his big break came in the form of a certain computer design curriculum that decided to adopt his idea for a student project. Creating a prototype that would ultimately sell the game’s potential, about a dozen students worked on game art while Namco took care of the level maps and programming framework. After roughly three years of prototype and development, Katamari Damacy was finally released. The rest, of course, is history.

How beautiful is that? Katamari Damacy is maybe the best distillation of a child’s sense of wonder into a video game that I’ve ever seen, and maybe now we know why!

I still think that this is the best game ever, and it’s not just me, obviously, since people who clearly have too much time on their hands (but we love them for it!) have created Katamari Doh-macy and Katamari Da Vinci (warning: more cuteness!).

As for my plea for music, David was kind enough to point out in comments that you can get Katamari Fortissimo Damacy from play-asia.com (via Entertainment Weekly, no less). I’m actually listening to it right now, thanks to Miranda!

If you want to sing along, you can get lyrics too. Watch for earworms, though — they’re everywhere!

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  • Vanlal

    You've given me a very good reason never to get a PS2. Earworms seek me out like sandtrout after moisture.

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